Mikko Mononen
Mikko Mononen
@jakobbotsch some old & dusty memories on the topic (in Fast Show drunk guy voice) :) Multi-target pathfinding is sometimes used to pick closest goal. I.e. goto nearest health pack...
@jakobbotsch I think a common way to implement multi-target is to seed multiple start locations for A* and reverse path. My understanding is that that is what this PR does....
@jakobbotsch There are two reasons for the off-mesh connection limitation, both of which can be improved. Firstly, memory management. I wanted to avoid allocations at runtime, so currently the link...
I ran into the same issue when I tried to implement mouse wheel zoom for my "background main view". My code looks roughly like this: ```C ImGui::NewFrame(); // UI stuff...
Please be more specific what the issue is. E.g. higlighted screenshot.
The file seems to use `use` which is not supported.
Take a look at the readme how to iterate over the cubic bezier curves: https://github.com/memononen/nanosvg?tab=readme-ov-file#example-usage
It usually helps me to plot the data so that you have a visual guide how things are laid out. Another thing to figure out is to see at which...
The data looks like this:  As evident from the data too, there's bunch of traffic on the ones and zeros. I recommend to check/dump the results of the `tesedgeIntersect()`....
There are a number of things in that shape that can be problematic. One is that the shape visits the same vertices. Another one is edges that intersect at another...