Meetric
Meetric
pretty self explanatory, to replicate (in gmod) use the no collide tool and allow the two objects to collide (specifically using physgun with a lot of force) (or set both...
### Details when using render.CopyTexture on a rendertarget, the depth buffer is not copied over to rendertargets's that have the MATERIAL_RT_DEPTH_SEPARATE flag. ### Steps to reproduce The issue occurs when...
How come tier2 and tier3 libs aren't supported, and are there any future plans to support it? If there aren't any future plans, is there a way to hack in...
##### Minetest version ``` 5.7.0 ``` Active renderer: OpenGL 4.6.0 Irrlicht device: Not shown? ##### OS / Hardware Operating system: Windows 10 CPU: i7 4790k GPU: GTX 970 ##### Summary...
Its a bit dirty which I apologize for, I'm pretty new with Rust But it does fix the conflicts between macaw::* and kajiya_simple::*
### Details `IMAGE_FORMAT_RGBA16161616F` doesn't return the values you would expect from render.ReadPixel. In my specific case, I am trying to generate a displacement map from an image. (There isn't a...
### Description Expose https://wiki.facepunch.com/gmod/util.IsSkyboxVisibleFromPoint to the server. I'm pretty sure this calculation is just based on the current leaf, so this in theory should be pretty simple to implement.