Matthew Sitton

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The next thing we might want to look into adding feature wise for the audio pipeline is support for is support for soundtouch for pitch shift and playback speed changes(the...

Ok so i've decided to switch things up a bit on the audio side of things. I came across the cubeb, which is used for firefox, yesterday and quite like...

I've done some work on getting soundtouch integrated with the audio pipeline, though so far am having some sound distortion issues i need to figure out.

The plan here is to implement proper song loading from folders so existing songs can work without modifications. Support for multitrack songs needs to be implemented as well, the audio...

I would rather not use OpenMP. It seems like it could be nice if you want to speed up stuff that is more sequential in nature. So I'm not sure...

However despite needing to do window/event stuff from the main thread. OpenGL should work from a thread that is separate from the main thread though i would need to experiment...

Though if we were going to go that route I would want to implement my own native Win32 and X11 windowing support. Because i think for X11 threading OpenGL is...

Just as an update to this I did do that experiment with running opengl on a separate thread from the window event thread. It helps immensely with getting more accurate...

Well the current thing is I know i can do it on windows, i'm not sure about linux or mac yet.

The problem last I looked soundio is blocking unless you've changed its usage so it doesn't