Alex "mcmonkey" Goodwin

Results 541 comments of Alex "mcmonkey" Goodwin

Can reopen this if you make it optional as Comfy suggested above. @WASasquatch doing it in JS wouldn't address @space-nuko original goal of improving network latency for remote installs of...

I work with Comfy @ StabilityAI and I offered to help clean up the PR history as he wasn't happy dealing with the huge amount of broken/incomplete/irrelevant/etc. PRs. My "verdicts"...

Node-groupings were added recently

(Don't mind me, just cleaning up the PR backlog, and noticed this was `I don't expect you to merge this in`)

There *is* feathering it's just very stupid feathering - it literally feathers the square edges of the image space, not the actual mask itself.

This would need a total rebuild against current code before it could be mergeable

I'm not sure the goal here? The PR itself is wrong, the input needs to be a float, as eg `6.5 fps` is perfectly valid (wherein `int(1000.0/6.5)` is 153 vs...

Maybe `player changes armor stand item from:item to:item` (ie the line is `player changes armor stand item` but swap the player/armorstand _item switches to from/to so it reads really cleanly)

(marked as draft for now) per Discord discussion earlier, need to make the tag and propertyValue impls match their null case handling to the original logic (one was null and...