Mandar Chitre
Mandar Chitre
Here's a simplified version of my code that I can't burn into flash but works fine in RAM: https://drive.google.com/file/d/1HF8rapJ1EhFltFHy86KzNOAWVLjb8WVR/view?usp=sharing
Hmm. If I try many times, sometimes the flash writing succeeds. But the code doesn't work from the flash. Loading to RAM for the same code works.
No longer relevant since key bindings are now handled by GLMakie directly.
This works: ```julia using GLMakie using InteractiveViz display(GLMakie.Screen(), ilines(sin, 0, 100).fap) display(GLMakie.Screen(), ilines(cos, 0, 100).fap) ``` So all that remains is to clean up the API to avoid the `.fap`
Fixed. This now works: ```julia using GLMakie using InteractiveViz display(GLMakie.Screen(), ilines(sin, 0, 100)) display(GLMakie.Screen(), ilines(cos, 0, 100)) ```
This can be done by explicitly calling the `xlims!()` or `ylims!()` methods from Makie.
No longer relevant with `v0.4`, as `InteractiveViz` now uses MakieLayout.
No longer relevant, as the keybindings are now handled by GLMakie directly.
With `v0.4`, all `GLMakie` axis options work with `ilines`, `iheatmap`, and `iscatter`, essentially enabling the functionality suggested in this issue.
@harivnkochi still planning to follow up on this someday?