Maxim Zhuchkov
Maxim Zhuchkov
> @maxsupermanhd Can you please create a separate issue for auto-kick not working during loading phase and link it to this one? It is this issue https://github.com/Warzone2100/warzone2100/issues/3781 but one described...
Any updates on that?
MagicStorage 0.5.7.7. This lag is extremely annoying, I really really want it fixed. Crafting interface renders game useless for good 2-5 seconds. More than this, it does not queue any...
One solution would be to somehow make it background and display loading spinner so it does not freeze game completely.
I can not build branch you made because of following error: ``` /home/max/p/conky/src/conky.cc: In function ‘int draw_each_line_inner(char*, int, int)’: /home/max/p/conky/src/conky.cc:1324:49: error: no matching function for call to ‘max(double&, float)’ 1324...
By asserting double type to both arguments to `std::max` I managed to build the branch, did same steps with same configs and same visual result. GDB session: ``` Thread 1...
I suspect this issue was caused by expired token
Yes, looks like a very close thing but still I don't see a way to provide initial data when building a table.
Wow, yes, that's almost exactly what I need, but could I supply JSON or JS variable? I don't enjoy writing a template that generates HTML rows server-side if bootstrap-table already...
384 -> 640 (+66%) and 256 -> 384 (+50%) are not "little buffs"