smash
smash copied to clipboard
An application that provides a means of performing automatic conflict resolution between multiple Bethesda Plugin Files for TES and Fallout games.
 The screenshot isn't quite sufficient to see the issue, but according to the user who created it this is: > Vanilla perk edited by both mods. ORD was supposed...
This is more a Smash Setting suggestion for Smash.All, than a bug report. When conflict resolving with the mods "Enhanced Blood Textures" and "Audio Overhaul for Skyrim 2" I find...
See the following record. All plugins use Smash.All. USSEP changes are forwarded even though Acquisitive Soul Gems Multithreaded is loaded after and should take precedence. 
Trying to understand how Mator Smash works (or specifically, why it doesn't work like I expect in this particular case). This BOOK record has an updated model through Book Covers...
Mator Smash seems in many cases to be strongly dependent on plugins having the correct masters. For example, Andromeda - Unique Standing Stones contains several records conflicting with USSEP but...

See the screen capture https://www89.zippyshare.com/v/hW5CrTtM/file.html The Smash settings are changed from Smash.All. Magic Effect Data "treat as single entity" has been unselected - so the Magic Effect Data fields should...
Those zeros are bug I believe. All mods have settings Smash.All 
Issue found when smashing Realistic Water Two, cell records were blank in the smash patch when they had data in both RW2 and RW2 patches Quoting Mator: "so the correct...