Colin
Colin
I rebuilt the binary using `node-gyp`, but when the binary is loaded devtools disconnects and I don't get an error message. Still trying to get more information. I also ran...
## Description When loading the module using `require('fastcall')` I'm getting this error: ``` Error: Invalid access to memory location. \\?\E:\dev\git\zedit\node_modules\fastcall\build\Release\fastcall.node at process.module.(anonymous function) [as dlopen] (ELECTRON_ASAR.js:173:20) at Object.Module._extensions..node (module.js:598:18) at...
My code isn't very clean, probably could use some improvement. But it works! :)
Might be linked to disk IO. Doesn't appear to happen unless a smashed patch was generated.
``` [2772] Copying record EnhancedLightsandFXForms [FLST:0E16733B] Smashing override from: ELFX - NoBreezehome.esp, master: EnhancedLightsandFX.esp ``` https://forums.nexusmods.com/index.php?/topic/6605791-mator-smash/page-22#entry59837691
Until we can figure out the reason why they're causing CTDs.
 The screenshot isn't quite sufficient to see the issue, but according to the user who created it this is: > Vanilla perk edited by both mods. ORD was supposed...
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Should add a try-except so smashed patch can be built even if one or two records are being derpy.