M

Results 38 issues of M

Another edge case to remember. RPG Maker Editor is smart enough to refresh actor equipment. For example if you change a weapon to 2 handed, actors weapons will update and...

If you want to move stuff around such as items, skills, variables, etc.. in RPG Maker you have a big problem. If I want to change "Long Sword" from item...

This field defaults to 0. When in the rm2k3 editor, you select the radio button to choose percent for the first time it immediately changes to 1 and can never...

Clicking around boxes for event code is nice for newbies, but it's horribly slow if you know what you're doing. I would really want some kind of way to type...

We need a chunk editing tool. This is very minimal application which loads a single LDB, LMT, LMU, or LSD file. It would only let you view chunks, and write...

Most modern games support some variant of quick save nowadays. This should be straightforward to implement. - [ ] check for quick save key press in `Scene_Map` the same place...

Savegames
Enhancement
Feature Request

I've tested on windows with fluidlite. When a game has a midi title music, the title appears and the music is delayed for some time. Presumably due to delays in...

Audio
MIDI

Unless I'm overlooking something there appears to be a bug in your HashTable::Insert() method. First you search for the Cell with matching key or an empty cell with key ==...

liblcf defines enums but uses `int32_t` in it's rpg structs. This breaks the type safety provided by enums and forces a lot of static_casts. Change lcf structures to use the...

Refactor

There are a lot of cases where lcf save data has a sentinel value, which means to defer to the database. For example if `SaveMapInfo::chipset_id == -1` that means use...

Refactor