Matthew Zegar
Matthew Zegar
Yeah we can keep this up, if fp doesn't write it we can.
Yeah I noticed this and it was annoying sometimes.

Before I mention any negatives, I do understand that this engine is a work in progress. I'm perfectly okay to take breaks from s&box and wait for it to be...
> So, mixed bag, but: > > * GameManager - should have never been removed if it broke games > * Camera over UI - not totally sure what we...
> So long term, for standalone, there will be engine versioning. We appreciate the importance of that from Rust and Unity. How we distribute that needs looking at, but we'll...
I seem to get this every single time I launch my game? I'm unable to do any local multiplayer development due to it.
There were previously a bunch of different `Graphics.DrawX` functions before Garry did the rework. It'd be nice if they were brought back to the current API.
I ran into this as well when converting my UI to razor. It would be nice if we could apply `&:intro` and `&:outro` to elements when they are programmatically created/removed...
Yeah it would be nice if we could get this fixed!