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Let us network GameObject, Components, and GameResource references

Open matekdev opened this issue 11 months ago • 3 comments

For?

S&Box

What can't you do?

All of these have some form of IDs I'm pretty sure, we should be able to do normal networking operations like [Sync] and [Broadcast]

How would you like it to work?

This is already somewhat possible since you just pass the IDs around

What have you tried?

...

Additional context

No response

matekdev avatar Mar 17 '24 20:03 matekdev