mcoms
mcoms
I didn't move over some surface/slope handling code, but this should be good enough for now.
@Ratchet7x5 We have ported over most if not all of the latest movement behavior, and I can confirm that the other issues presented in your video are solved.
This movement component is based on UCharacterMovementComponent and we made no effort to do anything to networking. This means we did not remove anything already there, nor did we add...
I think it's best for it to remain as an open issue, as there is possible work to be done in this area. Also, thank you for bringing this up...
This is in our internal code, but hasn't been pushed yet. We're currently heads down working on content, so we can't commit time to updating the open source version at...
Fixed in 74791cb2b465c5b1e0b3bd9beb91ac1d6accf570
https://github.com/DoctorMcKay/node-steamcommunity/wiki/CSteamGroup#postannouncementheadline-content-hidden-callback
https://github.com/DoctorMcKay/node-steam-user/wiki/SteamChatRoomClient#sendchatmessagegroupid-chatid-message-callback
Is the extra melee charge something seen as needed before discovery that there is non-functional code for it? The request, in my opinion, should come from that standpoint rather than...
We're working on one. Thanks for making an issue and working on a video.