marius00
marius00
Currently items are fetched for `mod = ''` Not sure why, to prevent conflicting info maybe when switching between mod and vanilla?
Display a message or similar suggesting the user try a different option, if "has no filters", "has items" and "no items found"
VC++ 2019 is required for cefsharp, but no startup detection is added to IA just yet. StartupService::Init checks for 2010, 2013 and 2015.
All console errors (chromium) should get logged as regular errors inside IA. This removes the need to keep asking people to open the console tab to check. Not all console...
See https://discord.com/channels/354700152654528547/561966904789696533/936486364042657792
"The image for Mildly Amusing Box is missing" https://www.grimtools.com/db/search?query=Mildly%20Amusing%20Box&in_description=0&exact_match=0
A remaining little issue with Hardcore-softcore split on set items. 1: Enable Show Items as Recipes. 2: Find 94 set item helmet (Warborn in my case) in hardcore. 3: I...
Noticed the "Settings\options.txt" under my games has a cloudSaving=false setting, could be used to help onboarding unto IA, by auto disabling? "Do you wish to bla bla?" ...but if this...
SteamDetection.ExtractSteamLibraryPaths Once again broken, steam probably changed formats.
"show augments as items" has a bug with the tooltip, "buy from User15" It is supposed to list which faction sells the augment. Tested in version 1.3, unsure of when...