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Real stats on items: Support for mods

Open marius00 opened this issue 3 years ago • 1 comments

Currently items are fetched for mod = ''

Not sure why, to prevent conflicting info maybe when switching between mod and vanilla?

marius00 avatar Aug 19 '22 09:08 marius00

This has been on hold for a long time due to the issue of not knowing which mod the game is running when requesting real stats..

So end up requesting stats for a mod, but the game is running vanilla/nomod..

With v1.4 there's integration with CSV files for looting.. perhaps something similar could be done for the items. Instead of using a named pipe for requesting item stats, a CSV file is just written with all the item data for each mod, and the game will ship it over when it's finally opened with the correct mod.

Though: How to avoid duplicate requests? (And does it matter? DLL can discard dupes..)

marius00 avatar Oct 18 '23 18:10 marius00