Marcus Møller
Marcus Møller
Yes, in PyORPG (server) the maps are stored as Python classes and modified/saved directly. Using the Pickle module does have some security issues which I will have to look into...
'#PLAYER_NAME' is nothing but a string. I used it as an easy-to-identify-and-search-for placeholder for the players name. '#PLAYER_NAME' (or rather, self.lblPlayerName) is changed when the player changes the character in...
That's rather odd, I'm unable to reproduce that bug on new installation. What I did to test: - clone my repository, install using `python setup.py develop` and checkout the footer_hide...
#556 @michael-lazar I may look into this, but would like to know how you would prefer to go about this? Multiple configuration entries (eg full_domain boolean, comment_amount boolean), or perhaps...
So any news? Would love to integrate PySide into my Twisted application - how would I be doing that these days?
Cheers. I appreciate the fixes, but could you leave out the comments saying `fixed by` etc. If you're worried about getting credits for your code, don't be. You'll show up...
This really hasn't crossed my mind yet - and I probably won't do much about it until later in the development phase. Until then it will be necessary to delete...
I have talked to my swordfischer (who's already hosting my website, powrtoch.org) and he would be happy to host a server. It will just be important to note, that PyORPG...