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Flexible level editor

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- fixes #3451 where layer selection highlighting was bugging out if the newly set selection was not ordered by layer ID - this seems to be an event interplay issue...

This new property has type `region` instead of `SelectedArea`, with the goal of unifying region values in the JS API. Remaining issues with this change: * It is not possible...

This essentially disables vsync, though with composited window managers there should not be visible tearing anyway. It does seem to affect animation timing as well though, which affects scrolling with...

The current cross-platform style "Tiled Fusion" was originally introduced in [Tiled 0.17](https://discourse.mapeditor.org/t/tiled-0-17-0-released/1574) and is showing its age. The goal for this new style is to make Tiled look more readable...

Merged @AdrianFL's changes in preparation for picking #2040 back up. I'd really like to see this QoL feature pushed through. My plan is to get this usable by correcting the...

Also reversed the order of the layers, to match the order in the Layers view. ![image](https://github.com/mapeditor/tiled/assets/531764/77883e69-70a4-430d-a680-b16b9723c642) Closes #3454

Feature requested by elvisish, but can't be merged like this. Instead, the mouse interaction in general would need to be made more configurable. This change currently leaves no way to...

Some use cases: - give points visible directions/angles - place multiple points at the same position without overlapping, so it's easier to select the one you want ![image](https://github.com/mapeditor/tiled/assets/7191895/c85b9297-6b78-4d60-accd-85c260d19f59)

There are two things I use constantly in Tiled: - Expanded RPGMaker tilesets, which, although they are are a non-ideal experience visually, are a necessary step to be able to...

feature