maorc287

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Here all the data: RBR.Game.OnStage RBR.Data.EngineOn RBR.Data.OilPressure RBR.Data.RadiatorCoolantTemeperature RBR.Data.OilTemperature RBR.Data.BatteryVoltage RBR.Data.GroundSpeed RBR.Data.WheelLock RBR.Data.WheelSpin RBR.Info.OilPressureWarning RBR.Info.LowBatteryWarning RBR.Info.WaterTemperatureWarning RBR.Info.OilTemperatureWarning RBR.Damage.BatteryDamage RBR.Damage.OilPumpDamage RBR.Damage.WaterPumpDamag RBR.Damage.ElectricSystemDamage RBR.Damage.BrakeCircuitDamage RBR.Damage.OilCoolerDamage RBR.Damage.RadiatorDamage RBR.Damage.IntercoolerDamage RBR.Damage.StarterDamage RBR.Damage.GearboxActuatorDamage RBR.Damage.HydraulicsDamage

All the pointers work in vanilla RBR. Yes some data is redundant, Oil pressure is completely different now it is computed using other pointers and use the same logic as...

Hello I know you’re busy, just wanted to know if you are working on this or not. Thanks