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RBR new data

Open maorc287 opened this issue 5 months ago • 4 comments

Hi! Found some new data for Richard Burns Rally and improved Oil pressure calculations in my plugin (https://github.com/maorc287/maorc287.RBRData), would be nice if you could implement directly in SimHub thanks 🙏

maorc287 avatar Jul 28 '25 21:07 maorc287

Here all the data: RBR.Game.OnStage RBR.Data.EngineOn RBR.Data.OilPressure RBR.Data.RadiatorCoolantTemeperature RBR.Data.OilTemperature RBR.Data.BatteryVoltage RBR.Data.GroundSpeed RBR.Data.WheelLock RBR.Data.WheelSpin RBR.Info.OilPressureWarning RBR.Info.LowBatteryWarning RBR.Info.WaterTemperatureWarning RBR.Info.OilTemperatureWarning RBR.Damage.BatteryDamage RBR.Damage.OilPumpDamage RBR.Damage.WaterPumpDamag RBR.Damage.ElectricSystemDamage RBR.Damage.BrakeCircuitDamage RBR.Damage.OilCoolerDamage RBR.Damage.RadiatorDamage RBR.Damage.IntercoolerDamage RBR.Damage.StarterDamage RBR.Damage.GearboxActuatorDamage RBR.Damage.HydraulicsDamage

maorc287 avatar Aug 13 '25 18:08 maorc287

Hi can you confirm all those pointers are available from the vanilla game (without any plugins)? I see some data redundant with what I already extract. To avoid the reader to be broken after an ngp update or so I need to be sure it's not picking in those memory areas.

SHWotever avatar Aug 13 '25 19:08 SHWotever

All the pointers work in vanilla RBR. Yes some data is redundant, Oil pressure is completely different now it is computed using other pointers and use the same logic as the RBRHUD plugin, battery voltage calculation is also slightly changed.

maorc287 avatar Aug 14 '25 05:08 maorc287

Hello I know you’re busy, just wanted to know if you are working on this or not. Thanks

maorc287 avatar Dec 02 '25 06:12 maorc287