manzarek123

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> Is there a Windows dialog box you're forgetting to dismiss? Ooops yes my bad there is one in the background and it is closing the process indeed. So there...

Also the Player states are not already updated when the handler is triggered. Client: ``` AddStateBagChangeHandler('bubble', nil, function(bagName, key, value, reserved, replicated) print(LocalPlayer.state.bubble) Wait(0) print(LocalPlayer.state.bubble) end) ``` Server: `Player(1).state.bubble =...

Yes there is a 255 limit, a repro was provided here at disquse's request for investigation https://forum.cfx.re/t/request-to-increase-head-prop-limit-in-fivem/5201885/8 With every new dlc the amount of hat that can be streamed is...

Your dat151 interior archetype name is incorrect it should be v_ranch. I am also facing an issue with this kind of mappings (Where it is a game base interior that...

I will update to 8096 this afternoon and make the trace this evening !

Here is a trace, let me know if it is good https://1drv.ms/u/c/16cac549e8207bcc/Ea7_wWYPgS1JqcQVSYq_5w0B5InYZvxSJ6cJ-jb0Q48nKQ?e=dQD7KC

Sure, I'll update now and report this evening when player count is high

We have also this issue and it seems to happen when there are collisions outside the boundaries of the map (x or y greater than 8000) For example having Las...

While the force request of collision near the player will probably solve most of the issues I still think there is more to it and that it is related to...