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Sync + Server thread hitch starting with artifact 8096
What happened?
Starting with artifact 8096, every time a new player is connecting to the server there is a sync + server thread hitch. This happens at high player count and every time a new player is connecting to the server. People are complaining of more lags but is is probably because there are lots of new players connecting all the time.
This started with build 8096, I have tested the following builds: 7900 ok 8075 ok 8085 ok 8096 not ok 8139 not ok 8181 not ok
Let me know if I can help to provide more info
[ script:bay_queue] [Queue] Allowed jeuke from VIP Queue (size: 2) [ citizen-server-impl] sync thread hitch warning: timer interval of 185 milliseconds [ citizen-server-impl] server thread hitch warning: timer interval of 195 milliseconds
script:bay_queue] [Queue] Allowed Satoshi (Fr) from VIP Queue (size: 1) [ citizen-server-impl] server thread hitch warning: timer interval of 171 milliseconds [ citizen-server-impl] sync thread hitch warning: timer interval of 109 milliseconds
[ script:bay_queue] [Queue] Allowed ogu from Queue (size: 43) [ citizen-server-impl] server thread hitch warning: timer interval of 195 milliseconds [ citizen-server-impl] sync thread hitch warning: timer interval of 215 milliseconds
Expected result
No sync and server thread hitch
Reproduction steps
- Have a server wiith arctifact 8096
- Connect to the server
Importancy
Slight inconvenience
Area(s)
FXServer
Specific version(s)
Server 8096
Additional information
No response