Dan

Results 52 comments of Dan

hey @turanct - thanks for the update and getting time to review this PR. It is a bit tricky to resolve the proper way to deal with this type of...

hey @turanct - just wondering if you might be able to take a look at this again? maybe if you start a "review" and make notes on the areas of...

@mathiasverraes - Wondering what your thoughts were on this one? I'd be happy to contribute a PR for this feature and update tests too. Doing a quick implementation of things...

👍️ This seems to work for me on dual monitors too.

I've incorporated this change into the fork I've created for this project. Thanks for doing this work! Feel free to shoot any follow up PRs if there are updates. Docker...

Didn't want to create a new issue for it since it's relevant to this topic. I'm wondering if we could add a count/size field onto the Booster data. This way...

Yeah that inconsistency is why I was hoping for a new field for count. Even if reality may vary based on non-playable cards, i'm hoping for a simple way to...

Well in general my hope would be that I can fetch the quantity of units (cards, packs, boxes, etc) are in all sealed products. The booster packs were just my...

> EV number of cards I can see how that number would be useful as well - perhaps more useful in some contexts than what I'm asking for. However I'm...

@axxroytovu - yes that solution provided in your comment could work well. As explained I was already under the assumption that `product_size` had a polymorphic meaning and the base unit...