Matthew Krohn

Results 36 comments of Matthew Krohn

I don't have any idea how to do this, but the best bet for someone would be to use the 0.18 concurrency tag, https://github.com/makrohn/polymorphable/tree/flare0.18_mod_only It's be dependent on Flare 0.18...

I'd just call it 0.18 to match the engine version - anything else has little to no meaning.

They should not conflict - each will get copied to their own game directory. I'm not 100% sure of the syntax (I have a weird setup on my VM), but...

*~ files have been removed.

Oh, I just noticed - you should probably install the Polymorphable mods files to /usr/share/games/polymorphable, and use the --game-data option to make sure the executable knows where they are. Then,...

It's in the enemy definition file, humanoid=true