maeneak
maeneak
Ok so as @gampleman has indicated this is a floating-point issue as mentioned [here](https://github.com/mapbox/webgl-wind/issues/12), due to differences in texture floating-point calculations being conducted on the GPU on mobile devices. The...
Ok I think i may have patched the floating point bug using the GLSL code from the issue at https://github.com/mapbox/webgl-wind/issues/12. I've added the changes in my fork https://github.com/maeneak/windgl/commit/db48aa84e108e247bf6e97c1387999e392a870aa#diff-c67dafd60362fef8b44d68ccd3439f63 I've tested...
Happy to help where i can. Im not familiar with the process if you can pm me the details ill give it crack.
Also added line to remove 'move' hook #16
mapbox is returning 'parent tiles' in the visible tiles array which it uses for smooth scrolling and zooming. Need to find a way to either use these tiles properly or...
Initial solution is to filter the parents and the children and use one of the collections for rendering. ``` let zoom = this.map.getZoom(); let tiles = this.sourceCache.getVisibleCoordinates().map(tileid => this.sourceCache.getTile(tileid)); let...
I've managed to find a very simple hack to achieve this using the standard mapbox-gl api. I have a working example [here](https://github.com/maeneak/mapbox-texture-layer)
@asheemmamoowala I'm generating wind maps, contour maps and isolines from encoded RGBA textures served from a wms. Insperation has come from @mourner [webgl-wind](https://github.com/mapbox/webgl-wind) and the work at [windgl](https://github.com/astrosat/windgl). I'd need...
Did you find a solution to this?
I managed to achieve this using a relative symbolic folder link in windows (e.g. `cmd /s mklink /D Models "..\..\Domain\Models"`) and then exclude the new folder from the root project....