lyuma
lyuma
Good news, Benedikt has updated wrap_openvr.py to have a MIT license: https://gist.github.com/tunabrain/1fc7a4964914d61b5ae751d0c84f2382 would a PR for this be helpful? I'd be curious if anyone else has run into the issues...
@beniwtv Apologies for being a bit out-of-the-loop on this, but what exactly is the new automated builds approach? If this is a reference to GitHub Actions, unfortunately that is not...
We need to make sure that whatever implementation of OMI identity we base our specification on be compatible with both proprietary use cases and open source licenses, be it "Immers"...
Specifically, GPL and AGPL code cannot be embedded inside of a proprietary application without having implications regarding the release of linked source code. For the purpose of OMI, we need...
I'm trying to help a user export content to glTF and they are hitting a wall. Here you can see an example file with all the actions:  It looks...
> The .FBX exporter has an "All Actions" checkbox option enabled by default, which (1) exports all actions in the file and (2) removes associations between specific actions and what...
One of the reasons I filed this bug is that you should be able to open a gltf file in Blender, make a few edits, and re-save it and use...
I wanted to chime in here on the randomized audio clips. I'm generally opposed to having specific fixed-function features in glTF where not necessary, because those features will have to...
It is correct that the "Fortune algorithm" was designed for VRM. Prior to Fortune, the glTF importer had two options: Blender(+Y) and Temperance. It was suggested that Temperance did not...
See here: this seems to be a Godot Engine bug. https://github.com/godotengine/godot/issues/10402 This bug happens in the sample project because there are two copies of the same Alicia vrm visible on-screen...