lumiscosity
lumiscosity
Refers to the toggle next to the charset picker.  
Events aren't rendered partially transparent based on the terrain they're standing on, when they should be.  Event on the left, tile mimicking the intended transparency on the right.
 Arch Linux, GNOME DE, X11, using SDL2 instead of the SDL3-based compat; first noticed the issue around the time of the SDL3 switch, but switching back hasn't fixed it,...
This PR adds a few new strings which were previously missing, while tackling a few general nitpicks about the translation: - Shader packs are now consistently referred to as "paczki...
We were trying to get the back item of the events vector even when it was empty before.
Adds a Polish translation.