lumiscosity

Results 17 issues of lumiscosity

Refers to the toggle next to the charset picker. ![Image](https://github.com/user-attachments/assets/0145e57e-ec3e-4e01-969d-30ec00067572) ![Image](https://github.com/user-attachments/assets/63fa76f2-b75e-497b-9d6e-fce03a0e2844)

Events aren't rendered partially transparent based on the terrain they're standing on, when they should be. ![Image](https://github.com/user-attachments/assets/99e4f8b1-ba97-4044-b9e4-be526e0acbd6) Event on the left, tile mimicking the intended transparency on the right.

![Image](https://github.com/user-attachments/assets/8b92f106-c40c-41e4-880c-b7bf33a7aacc) Arch Linux, GNOME DE, X11, using SDL2 instead of the SDL3-based compat; first noticed the issue around the time of the SDL3 switch, but switching back hasn't fixed it,...

Unix

Self explanatory.

translation

This PR adds a few new strings which were previously missing, while tackling a few general nitpicks about the translation: - Shader packs are now consistently referred to as "paczki...

We were trying to get the back item of the events vector even when it was empty before.

Event/Interpreter
EasyRPG

Adds a Polish translation.