Luan Nico

Results 119 comments of Luan Nico

@spydon - @renancaraujo has very strong opinions on whether games should use tap up or tap down listeners, but I always forget what is the "standard". I will let him...

Thanks for this breakdown @danielAsaboro ! I definitely went for an "MVP / baby-steps" approach at first, and just implemented two basic types of lights (ambient and point). They already...

I have no idea what I did, but it started working a few months ago. Never had any issues since!

@harshithsaiv I actually haven't taken a look at this and thought about how/where it should work; do you have thoughts / preferences / proposals?

btw - thank you so much for tackling this! I love to see other people interested in expanding flame_3d :)

Amazing! Plan looks solid to me @harshithsaiv , thanks for taking this on! Would the cache live on the Component level? Because we would need one per component. Also need...

Note: I took a look at the few failing macOS CI steps but after digging into LUCI and the raw outputs, I couldn't quite fine anything connected to this PR,...

@Renzo-Olivares hey wondering if you were able to take a look; thank you so much! 🙏

@Renzo-Olivares I've added all the other events and addressed your comments :) I did get a bit big but I believe review shouldn't be too hard 🙏 there were a...