Luan Nico
Luan Nico
That is a good question. Looking at the code I believe all your observations are correct. The only thing to add is that STOPPED is also set if there is...
Yeah that sounds like a bug, but unrelated. Feel free to open another issue for that one with more details so we can investigate (there is a template on gh)
you have to call play or setUrl first I think. definitely a bug, you should be able to call it whenever like the other methods.
Thanks for the detailed explanation! I see now the problem is with inference and how to tell the compiler what we want. Thus proposed solution: ```dart take([]); // OK, no...
@billy1380 I was unaware that particle means liquidfun. we do have some particle related classes on box2d.dart from when it was ported. @renancaraujo @spydon do you know anything about this?...
Maybe what we need them is just an example to showcase some liquidfun specific functionality? That will also ensure our port of a port works as intended. @renancaraujo or @spydon...
I made a flag so that '2pi' is treated just like '2 pi' (with a compound). See pull request #31 I am open to other suggestions for implementing this :)
1. please format your code/logs correctly 2. what platform? device or emulator? 3. sample code that you are using?
Hi, @oth-aw ! Have you followed the lengthy tutorial that I provided explaining how to setup everything? It's very hard to configure everything. Please take a look [here](https://github.com/luanpotter/play_games/blob/master/doc/signin.md).
`xyz/luan/games/play/playgames/Request.java uses or overrides a deprecated API.` is unrelated btw, that is just a warning.