lolcatplays
lolcatplays
Hey could you send me a build with that fix? This has been nagging me for ages
Thank you SO much
With the recent update the application works well as installed by steamtinkerlaunch. The new mod loader is borked for HE2 games however.
When in doubt read the readme description always.. https://github.com/Mr-Wiseguy/Zelda64Recomp?tab=readme-ov-file#building
local appdata is where the files are stored.
Would it work with asset replaced roms? like a model swap. Like have you tried using patcher 64 and then disabling rom checks?
https://github.com/Mr-Wiseguy/Zelda64Recomp#planned-features
Ok thanks, I'll try it tomorrow and let you know what happens.
Sorry, one more issue once I hit create app packages 1>------ Build started: Project: RetroArch-msvc2017-UWP, Configuration: ReleaseANGLE x64 ------ 1>Object reference not set to an instance of an object. ==========...
> Thank you a lot for all your explanations on the different part of the code. I will start testing on an SteamOS VM very soon. I found [this guide](https://i12bretro.github.io/tutorials/0857.html)...