lo-th

Results 118 comments of lo-th

updated i remove sky to more simple environnement carHelper is no more use tell me if you have shader error // if is warrning it's normal intel 440 is not...

sea3d is more compact but not many is use same lzma compression but glb have more info to store ? one thing i never do is include map in my...

yes, no sea3d exporter for blender. but you can use sea studio to convers file from blender. map = images mapped on 3d object :) i unwarp my 3d model...

but is GTA :) my bike is better make gta in three.js is something hard to do . i don't know you level but make 3d assets is long and...

javascript is far less powerfull than c++ This would be like doing the witcher on switch. oh the idiots he did it :) Making game is team work, there need...

yes is my sky shader try this https://lo-th.github.io/lab/index_pmrem.html work on HD Graphics 5500

is a error on collision not on bodie is fix in next release soon you don't have to delete body if is same name is automatically delete

Hi i update physics engine with new version you have more option for collision callback you can use new lib https://github.com/lo-th/phy On Tue, Jul 27, 2021 at 4:03 PM Bikeman868...

i change the save system without array.map() old save work, i hope is better now

hi what is you config please map generator is heavy