lo-th
lo-th
demo work for me, but is hard to compile i need all function of ammo for my lab test.
hi, maybe a great simple library to test with new emscripten http://gamma.cs.unc.edu/RVO2/ new emscripten install are great but i have error on compile
yoch coneC.setLimit() get the first function of btConeTwistConstraint.h line 174 so is coneC.setLimit( index, limitValue ) index 3 is m_twistSpan axe X index 4 is m_swingSpan2 axe Z index 5...
to move a object you have to make it kinematic set flag to 2: body.setCollisionFlags( 2 ) // 0 is static 1 dynamic 2 kinematic and state to 4: body.setActivationState(...
``` var mTriMesh = new Ammo.btTriangleMesh(); var removeDuplicateVertices = true; var vx = o.v; for (var i = 0, fMax = vx.length; i < fMax; i+=9){ tmpPos1.setValue( vx[i+0]*o.size[0], vx[i+1]*o.size[1], vx[i+2]*o.size[2]...
no look code in http://lo-th.github.io/Oimo.js/#planet you can keep gravity ;)
maybe your impulse is no strong enouth to jump i try a example soon
Thank's yes terrain this would be the top. Saharan think of it for next release of OimoPhysics. For the moment no triangle shape but is possible for sure. I try...
hum i think test sphere terrain for the moment oimo can manage 1000 dynamique sphere i hop more when fixed also add particule can be cool
sphere terrain demo added :)