liffy
liffy
would this require compiling SDL2 as part of building the game, as opposed to installing the library somewhere as is generally done in other projects? i think a more idiomatic...
I think it would be much safer* to add a way to hide certain accounts from the home timeline, such that the account you're following via list is still made...
padpyght.py is the one you should be running - though if you still have issues, please copy/paste or screenshot a console log so I can see what's going on.
I finally got around to making an effort to ease setup issues: you should now be able to run the exe in the zip from https://github.com/lifning/padpyght/releases without having to install...
Will do :)
https://github.com/lifning/padpyght/commit/62c127cbe20fd511cab73dd29d757c56fc1e0e8c Added L2/R2 to the skin while I was at it, too, since those were missing. You'll need to remap the controls, of course. Does it work on your end?
Thanks for the feedback! I'm working on an update that will let you map any button/axis/hat to any visual element without fiddling with skin.ini (and also generalizes a bunch of...
If you're able to fiddle with `gamecube/skin-mayflash.ini`, could you try changing the value of `Axis` under `[Trigger1]`? It should be the 0-indexed axis of the L trigger. Support for this...
Interesting that there's only axes 0-4 - perhaps L and R share an axis? In, for example, the Windows joypad settings, do L and R both affect the same slider,...
Yeah, IIRC that's the behavior of XInput controllers on Windows in DInput mode (which is silly, because it's impossible to tell whether you're pressing neither or both). If @Jdog653 (or...