Lion

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@FreeLikeGNU May be game tries to detect graphics settings on first run? What if copy generated settings from working system to non-working?

Seems UE4 game, disable nvapi or fake AMD card can help https://github.com/ValveSoftware/Proton/issues/165 .

For audio try this workaround https://github.com/ValveSoftware/Proton/issues/943#issuecomment-417854312

@jarrard What ulimit -aH says on your system? Esync usually do not works because of low open files limit.

>open files (-n) 4096 Too low, needs to raise. It's described in doc https://github.com/zfigura/wine/blob/esync/README.esync

I've already tried to make winetricks PR, but I've failed to find KB update or other download containing this files. Original media foundation downloads contains delta files except for win10....

Nope, It uses functions unsupported by wine like RtwqUnlockWorkQueue.

Tabs replaced by spaces, formatting garbled. Tabs are annoying )

Not sure about linking and animation, but scripting definitely can't be implemented in such tiny project. But it's possible to make by combination with java-script implementations like v8 or smaller...

I think CPU usage can be heavily reduced using tessellated shapes cache. I.e. before nvgFill/Stroke we call something like nvgGetTesselatedShape, then reuse it on next frame if it's not changed...