lextra2
lextra2
Maybe try `preset: speed` on your potato. Otherwise stick to 720p. 1080p with 6K bitrate will look horrible anyways.
>  Output resolution 1664x936 Radeon RX 570 PreAnalysis defaults to 0 and VBAQ defaults to 1. Your parameters literally don't do anything. And using an arbitary resolution like 1664x936...
> PreAnalysis is set to zero by default, but forcibly disabling it reduces the load on the enoder by 10%. You can argue all you want, but it just works....
> and the original issue is no longer clear if it's a bug or not. There is no bug in this issue. The hardware @ScarletDevil25 uses is simply too weak....
Are you playing with a controller? I've heard mouse inputs can cause issues with vrr, so maybe unplug keyboard and mouse and try playing with only a controller, to see...
dB font should have a higher contrast maybe give it the same colour as the volume slider? since they're connected?
On Windows, Nvidia & AMD drivers use DXGI Swapchain for Vulkan apps. This effectively is Borderless Fullscreen. That means even if you select Exclusive/Fullscreen, as long as it uses Vulkan...
Sounds more like an EDID issue. Game picks a different resolution/refresh rate then what your desktop uses > mode change on alt-tab. You can fix that really easily with [CRU](https://www.monitortests.com/forum/Thread-Custom-Resolution-Utility-CRU)...
How about [doing this with LUTs](https://github.com/FranceBB/LinearTransformation?search=1)? You could have a menu somewhere in the dolphin settings, that lets you select LUTs from a folder. That way, you could choose between...
> > I am exposing all the settings to qt right now, this isn't a full implementation yet, I will soon re-upload it. It should already be very easy to...