project-restoration
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A Majora's Mask 3D patch that restores some mechanics from the original game to get the best of both worlds
I just found out that when porting to the 3ds, Grezzo decided that it would be a good idea to remove Guay's ability to drop a purple rupee when you...
This was patched in MM3D 1.1, but we need to patch it again since we're targeting MM3D 1.0.
**Please ensure the feature or the change you're suggesting isn't out of the scope of this project. In most cases, only bug fixes, beneficial MM3D change reversals or QoL improvements...
Hi! I was trying to apply the patch to my New 2DS XL. It had Luma already installed on it, and I think I have the EU version of the...
Hi i found a large quantity of "difficulty changes" made to MM3D that haven't been changed or requested as of yet in this mod. As such I wanted to post...
This is more of a QoL change than anything, but I was wondering if it would be possible to make a ZR+B command to change between Link's normal Sword and...
I know that right now they are usable in all of great bay temple and a few other select areas. I think it would be beneficial to make them useable...
**Description** Would it be possible to accelerate the motion of the camera slightly when you try to adjust with the thumbstick? I believe that multiplying the speed of the camera...
**Describe the bug** Sometimes the shortcut to bring up a Map within the Bombers' Notebook doesn't activate. **To Reproduce** Open the Notebook then switch to the Schedule page. Highlight either...
Just as the sparkle points in the Great Bay Temple insulted players' intelligence, I believe that changing the Octoroks to blue and sparkling makes it too obvious that they can...