lenship2

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you can already technically do this by using a static_bounce light and setting the Initially Dark flag to true

How many shadowed lights do you have active at a time? I avoid having more than around five high resolution lights active at a time and I've never had an...

the cubemaps are placed, parallax corrected, and built

[underground_wall.zip](https://github.com/user-attachments/files/21192976/underground_wall.zip) here's the materials from the screenshot for reference