Lennart

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This warning is logged when the AsyncPlayerPreLoginEvent is not executed before the PlayerJoinEvent. this means that the player cannot be loaded asynchronously, and this will result in a loss of...

Going to close this due to inactivity. Feel free to open a new issue.

I think it makes a lot of sense actually. Currently to implement this GLFW users use a combination of getting and setting the window position. But dragging a window, much...

@RPWouters I just added this in the latest dev build. Please give it a tryl There should be an option to disable registration in the config.

https://ci.codemc.io/view/Author/job/lenis0012/job/LoginSecurity/133/

> It's working great, thanks @lenis0012 ! Only struggle is the key names used in the config, having multiple _**enabled**_ keys in the yml, makes it hard to edit the...

> > > It's working great, thanks @lenis0012 ! Only struggle is the key names used in the config, having multiple _**enabled**_ keys in the yml, makes it hard to...

Also I just thought of this but why didn't you just enable whitelisting? @RPWouters

@ffmarcos Sounds like a neat feature. Ill add it in the first feature updater after 2.2

I doubt this is related to LoginSecurity. the plugin does not change anything related to name tags