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Player was not in cache

Open Metphrip opened this issue 5 years ago • 1 comments

Please help me solve this problem. [Marriage] Player Metphrip was not in cache, and will be loaded on the main thread. Many functions do not work with this problem, such as teleport, online check, etc. I use this plugin on "Nukkit" Thank you very much in advance

Metphrip avatar May 28 '20 12:05 Metphrip

This warning is logged when the AsyncPlayerPreLoginEvent is not executed before the PlayerJoinEvent.

this means that the player cannot be loaded asynchronously, and this will result in a loss of performance.

It is an issue that Nukkit should probably fix. As for the other issues you are experiencing, again these are likely issues in Nukkit's implementation of Bukkit.

I don't know to what extend these issues are fixable.

lenis0012 avatar May 29 '20 10:05 lenis0012

Going to close this due to inactivity. Feel free to open a new issue.

lenis0012 avatar Feb 07 '23 07:02 lenis0012