Lennart
Lennart
@i-zet @Cyberyisus2g I will look into the issue
Thanks for reporting I will investigate the issue
@thematheo @jagyCZ This has been fixed in v3.0.2
I will add a config option for it. Thanks for reporting
@leeadama A lot of things in LoginSecurity are run on the background thread. I do this for performance reasons. LoginSecurity communicates with a databases when players sign in, this can...
@nebulaw2081d @IsmayilMirzali You are free to submit pull requests. I admit I have not been actively working on maintaining the plugin, and I have quite a backlog of issues, questions...
@IsmayilMirzali I added them to the readme today, it has gotten somewhat more complicated because I am now using submodules for translations. I'll have to see how this goes in...
Thanks for reporting. I will investigate the reported issue. I was unaware that the latest version introduced any bypasses for the inventory limitations.
The spawn functionality teleports the player so the spawn location of their current world. There is no plugin-independent way to retrieve a server spawn, as such functionality is often provided...
Good bug report, I will fix it in the next version.