leiizko

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Any error from using script commands will only get outputted to invokers console. You can use cvar "logrcon 1" to output it to server log instead while testing.

* gsc code to write csv files: This can be easily done using filesystem functions - [example](https://github.com/leiizko/cod4_new_experience/blob/master/code/file.gsx#L5-L20) - Simply save waypoints to array, each array element having one waypoint. Each...

I believe this pretty much solves the issue. [https://github.com/leiizko/cod4x_lua_plugin/tree/master/LuaScripts/Rotu-R](https://github.com/leiizko/cod4x_lua_plugin/tree/master/LuaScripts/Rotu-R) And as it is written in Lua it can be very easily modified to fit any mod, without much coding knowledge.

There is a "old_hardpoints" option in config. Set it to 1 to disable killstreak shop. You can remove red hitmarker [here](https://github.com/leiizko/cod4_new_experience/blob/master/maps/mp/gametypes/_damagefeedback.gsx#L34)

The correct syntax is: `tempban `

Doubtful it will be anytime soon due to lack of time. The mod is stable however, it just has to be run in a very specific settings and still unreleased...

Make sure you have set cvar "gametypeVote" to 1 and have a valid list of gametypes separated by space in cvar "vote_gametypes".