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Some Commands crash the Server

Open Bladeinio opened this issue 3 years ago • 1 comments

Some Commands I made for the Admin System crash the server via timeout without showing any error in the logfiles. No matter how I write the command it crash's it any time. Similar commands which have a Similar code but different function work.

Im using a CoD4 Deathrun Mod. Commands that are mainly the problem are the following ones:

Spawn Spawnall

case "spawnall": players = getallplayers(); for(i=0;i<players.size;i++) { if(isdefined(players[i].pers["team"]) && players[i].pers["team"] == "allies" && players[i].sessionstate != "playing") players[i] thread braxi_mod::spawnplayer(); else if(players[i].ghost) { players[i] suicide(); wait 0.1; players[i] thread braxi_mod::spawnplayer(); } wait .05; } iprintln("All ^5Players^7 have been ^5respawned"); break;

Spawn Command is pretty much the same. Obviously for one player that gets called out by player = getplayerbynamepart(arguments);

Would be amazing if there is a solution. If needed message me on discord for more information.

Blade #6504

Bladeinio avatar Jan 22 '22 14:01 Bladeinio

Any error from using script commands will only get outputted to invokers console. You can use cvar "logrcon 1" to output it to server log instead while testing.

leiizko avatar Jan 27 '22 21:01 leiizko