Christopher Lees
Christopher Lees
Added custom cursors, which is easy enough. (Note: If you require transparency, this should be in-image. Not supporting color-key transparency here) It seems to me that unless you're planning dummy...
Added. ~~A little lateral thinking- Would a new pair of events passing the actual keyboard key pressed / released be of interest? (Joystick is somewhat harder to do, but the...
Nearly made a stupid mistake there.... Adding to the existing interface breaks the thing for existing plugins, which is bad..... Delegate methods is how we've solved this for most things,...
The CommandIndex is actually the numeric index to the command (if set) in the following enum: https://github.com/leezer3/OpenBVE/blob/master/source/OpenBveApi/Interface/Input/Commands.cs#L8 If you want a touch-zone to perform a specific virtualkeys command (as opposed...
Let's see how this works :) https://github.com/leezer3/OpenBVE/releases/tag/1.9.0.2 *Shouldn't* be anything new broken in this, there aren't any real new features. Only major change is removing the OriginalXParser, which I've tested...
Whilst a lot of the more recent internal work has this sort of thing in mind (e.g. new PNG decoder, some of the GUI menu work etc.) this is highly...
Drag + drop is definitely not supported. I also don't have access to a M1 Mac, which makes troubleshooting a little challenging. Do you have any crash reports? Packages however...
https://vps.bvecornwall.co.uk/OpenBVE/Builds/OpenBVE-2023-01-02.dmg This build adds experimental drag + drop support when Install Package has been selected, and *may* fix the crash issues, Please let me know if this helps.
Do you get any sort of a crash report from Apple? It definitely works on Windows, and I tested on an Intel Mac when this was first implemented. If you...
That I think was fixed in the build I linked above. It sounds to me like it's something the Rosetta translation layer doesn't like if it's not creating a crash...