Lynn Jarvis
Lynn Jarvis
Ok at least the keys work. I will have a look at disable/enable. I will also look at a 720x720 window. I assume you prefer a square format. 1920x1080 is...
I have been though the whole project to complete the sender size implementation. The aim was to set a fixed sender resolution that does not change when the user re-sizes...
The fixed sender resolution is implemented now. As far as I can see it's working OK. The Spout output remains enabled after re-sizing the window. If it has been disabled...
What sender and receiver are you referring to? The NDI frame rate is controlled by timing. The example sender starts with NDI fps at 30 and the receiver shows the...
Try the receiver version of the example with the sender to see if you get the same result. It shows both the NDI and receiving rate. RGBA/YUV sending makes a...
I can reproduce the symptom to some degree by setting readback off (the "P" key in the example sender). In the source code of your sender, make sure that you...
When "SetReadback" is activated for the sender, fbo texture data is read using two OpenGL pbos and this seems to be working OK, apart from the slow fps. Otherwise fbo...
NDI Studio Monitor shows that the sender output is OK, so the corruption is not originating on the sender side. To clarify the difference between between "readback" and "async". "SetReadback"...
It's a good thing to catch the definition problems in ofxNDIutils. I will fix those. Sending an fbo uses the dimensions of the texture attached to it. If the fbo...
I think you should build the example sender without modification to eliminate the possibility that the error is due to some driver or operating system issue . If bReadback is...