Lynn Jarvis
Lynn Jarvis
OK I can see that this isolates it to that function as you explained before but I didn't quite understand it fully. Sorry for that. It occurs to me that...
OK - that means to me the that time taken for access to the memory maps might be a problem. Each receiver has to wait for the other before it...
soraryu, the problem is likely to be with the Intel graphics. Several other people have had problems with Intel and the only solution has been to use DirectX 9. Versions...
The flip issue has been noted before an a workaround has been suggested. https://github.com/benkuper/Unity-Plugins/issues/6 This is because of the DirectX/OpenGL coordinate reversal. Updating my previous comments : the way this...
Hello all.. I was referred to this issue and was prompted to test Spout for DirectX 9 which I haven't done for quite some time. As a result I have...
No problems. @OfficialIncubo - You can change to Visual Studio 2019. Open BeatDrop.sln and : Project > Properties > General > Platform Toolset > Visual Studio 1019 (v142) With re-build,...
The modifications are only for reference for use of the SpoutDX class instead of the OpenGL SpoutLIbrary. I don't support the program itself any more. The SpoutLIbrary version will still...
The linker isn't finding SpoutLibrary. I have made a "SpoutLibrary" branch with the original code for reference. You need a "spoutLibrary" folder as in the repo. Project > Propertines >...
Really sorry but I can't help with the presets. I understand that some are brilliant. Some time back there was collaborative work with the developer of [NestDrop](https://nestimmersion.ca/nestdrop.php) and the preset...
Hi @OfficialIncubo I found the bug preventing some keys like Ctrl-Z from working. I can't help with the presets. Many of these were added during collaborative work and left in...