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A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.

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**Describe the bug** The map brush and the 3d sky brush are the same when imported, causing that if you pick the sky and transform it, your map brush will...

bug

I often need all brushes separated by VisGroups, and all brushes included even tool brushes. As such I have to go and manually sort brushes into their appropriate VisGroup categories...

enhancement

Some overlays causes problem in render, any idea to fix this? https://ibb.co/q9c9Q24 https://ibb.co/fCG760f

bug

Right now infodecals don't import. I think this could be accomplished by placing a plane at the position of the infodecal point and using the $decalscale portion of the .vmt...

enhancement

**Describe your problem** Props are too big on export **Screenshots** ![image](https://user-images.githubusercontent.com/48630651/141304225-dc1de67a-5f95-4b5d-8677-fa0f8e372dfe.png) ![image](https://user-images.githubusercontent.com/48630651/141304284-0c82921a-8b48-402f-af5a-c79d9533f611.png) **Checklist:** - [ ✔] I have read the README and it doesn't solve my problem. - [ ✔]...

**Is your feature request related to a problem? Please describe.** In Portal and its sequel, the cubes have multiple skins that have very different meanings. like the companion cube vs...

enhancement

Self explanatory. Things like ammo box entities dont appear to import.

enhancement

Could You maybe add .bsp import as well?

enhancement

Hello, found another bug again, using the same vmf in issue #22 This time it seems that overlays are not scaled or in position correctly. Hammer: ![](https://i.imgur.com/VZSUSzt.jpg) Blender: ![](https://i.imgur.com/fDRHBtW.jpg)

bug

That would be so cool since now every carachter eyes use this shader. The parameter would be $iris ; $corneatexture

enhancement