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A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.

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**Describe the bug** Player animations (both `*_animations.mdl` and `*_user_animations.mdl`) are not imported with the selected model .mdl, even when "Import Animations" is enabled **To Reproduce** Steps to reproduce the behavior:...

bug

**Is your feature request related to a problem? Please describe.** When developing [StageHammer](https://github.com/KiwifruitDev/StageHammer/blob/c0024c2bc03ab0382ca418f754644fc3689c1e14/ColladaExport.py#L42), I could not find any documentation related to using this add-on from another script. **Is your feature...

enhancement

**Is your feature request related to a problem? Please describe.** When selecting multiple .mdl files in the import dialogue, only the first selected .mdl file is imported. **Is your feature...

enhancement

**Describe the bug** A clear and concise description of what the bug is. **To Reproduce** Steps to reproduce the behavior: 1. Import any map with this entity 2. See error...

enhancement

**Describe the bug** A clear and concise description of what the bug is. **To Reproduce** Steps to reproduce the behavior: 1. Import a 'sp_a3_column_blocker'(use vmf provided in Portal 2\sdk_content\maps) 2....

bug

This is my first time doing this, I hope I'm doing it correctly **Is your feature request related to a problem? Please describe.** Importing a map from Team Fortress 2...

enhancement

**Is your feature request related to a problem? Please describe.** yes. maps with env_projectedtexture entities doesn't appear **Is your feature request related to a specific game? Please specify.** no. affects...

enhancement

**Describe the solution you'd like** For unknown entities (brush or point) current the only extended data you can get from it is the name of the entity as the object...

enhancement

**Describe the bug** due to the removal of the auto smoothing feature in blender 4.1, in favor of a modifier that does the same thing (smooth by angle modifier), this...

bug