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 This button takes you to https://clans.faforever.com/clan/2590 but it should take you to https://www.faforever.com/clans/OPA
## Description of the proposed changes Fixes #6019. Also fixes the `UIReticle` class calculating on-map status out from the top left corner instead of inside the actual map rectangle. Instead...
It can be game-ruining to lose players because of disconnects, blowing up all the engineers in their base or units at their front and destroying all their units in share...
A capture cost reticle that displays the energy cost, energy rate, and time for the current selection's total buildrate when mousing over non-allied, capturable units.  Improvements: Would be nice...
Fixes #2410. To replicate the issue, start chrono with targeting of a land/sea surface unit, then walk underwater while staying within its 35 range. It will stay locked on and...
**Describe the feature** Documentation of the console commands similar to the annotated functions in /engine/. This would help understand some code, maybe discover useful commands, and make referencing the commands...
Closes #5420 alongside the variable teleport costs instead of a 350 max range.
## The Issue Currently the Cougar is the slowest and by far the lowest DPS T3 MAA despite UEF being the second most or most disadvantaged faction vs air. ###...
Resolves #5876. This allows using Ctrl + Alt combinations for the mouse context hotkeys while having the "alt to force attack move" setting enabled. Ideally we could get unit rollover...
This PR aims to create a VAR function to add bp stats into descriptions similar to the LOC format. Currently it uses `` I'm creating this as a draft to...