lL1l1

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I noticed that when units in formation are given a formation facing in the opposite direction, one unit from the front tries to go to a position near the new...

> how do you enable that path finding preview? Console commands `dbg NavWaypoints`, `dbg NavSteering`, and `dbg NavPath` or, since dbg autocompletes, just `dbg navw` `dbg navs` `dbg navp`.

> The economy values of the drones appear to be hardcoded, I was unable to change those at all. https://github.com/FAForever/fa/blob/f1c4d5ceab65b482102531e65890c0b671ede972/units/UEL0001/UEL0001_script.lua#L166 It's hardcoded as 1600 energy, 160 mass over 10 seconds.

When you get the final stats, let me know so that I can change the unit descriptions for the upgrades, since they have the stats written in them manually.

This isn't a balance change, its effect is only for the UI.

There's only 4 units with fire rate enhancements, does it need a test?

Not sure why it doesn't show up in the "checks" tab of the PR, but the tests do run on my fork's page https://github.com/lL1l1/fa/actions/workflows/test.yaml

> Should this apply to all assisting units? No, it should only apply to drones that normally auto assist the unit. Currently you can do convenient pre-placement with the main...

Sometimes I want my ACU to start a build and have all the assisting engineers go there (i.e. a t3 pgen or t3 mex) and then after giving that order...

When I was logging the tick timings I noticed that it drops without having to abort navigation when arriving to the drop location from a lower surface height (e.g. from...