krisrok

Results 31 issues of krisrok

Maybe it's a Win10 issue only, but with my scaling of 150% it renders like this: ![image](https://github.com/LITTOMA/NetSpeedCat/assets/3404365/9319acfe-3c4c-48ec-ae20-62c4faa69426) (I tried to quickly verifiy my speculations but possibly ran into another bug:...

Hard to keep track of the right version this way. Also there are even more confusing some zombie files in this directory. Maybe they can be cleaned up? https://github.com/Mathijs-Bakker/Extenject/blob/master/UnityProject/Assets/Plugins/Zenject/ especially...

adds a script derived from PauseAtHeight waiting for a specific amount of time before resuming. useful for printers without the resume button functionality.

See https://github.com/Unity-Technologies/com.unity.selection-groups/issues/76#issuecomment-931092165

Based on the discussion in #9, here's support for using `UnityEngine.Object`s with `BeginScope()` and using the latest pushed scope as context when sending following log entries to Unity's console window....

Hi and thanks for your work to get this into Unity! Blindly adding this to a 2020.3.8 project with HDRP 10.5.0 results in some compilation error on the Sample node....

### Describe the bug 💬 I managed to solve it by myself but the warning really was not of much help: What I found out: - The problem was another...

need reproduction

### Describe the bug 💬 Object transform modifications in the scene view are not synced. ### Operating System 👩‍💻 Windows ### What browsers are you seeing the problem on? 🏄‍♂️...

untriaged

When in Unity's local pivot mode (toggled by pressing X) the anchors' handles are aligend to the path's curvature. Also, the controls' handles are pointing away from their respective anchors...

#91 Reenabling some lost UI for manipulating points in the inspector, and potentially some other stuff. ![image](https://user-images.githubusercontent.com/3404365/105340020-a7708000-5bdd-11eb-8d9c-94a5e8bc5e1e.png)