krisrok

Results 50 comments of krisrok

@Borningstar do you or maybe @RoryDungan have any insight to share why this codebase is not longer actively supported? Have you moved away from maybe Unity, UGUI or the MVVM...

@ruevs just a thought regarding licensing: Wouldn't it suffice to pull in the .dll from GAC and be compliant? The user would need the have the driver package installed anyway....

Ok thanks for clarifying.

I kept on looking for information about it and [this thread on the forums](https://forum.unity.com/threads/clarification-on-computebuffermode-immutable.1150250/) seems to be a pretty good resource. Although the unity engineer states there's still much to...

@darktable @RenderHeadsSte thanks for your work! I'm running into the same problems as @owen109 describes. Any prerequisites we'd have to know about?

Regarding the missing audio: Thanks for the valuable advice @RenderHeadsSte. I still have no luck with it though. Verified my setup: - Audio device is set to 48khz, stereo, 16bit...

man you need to learn how to put links on the interwebs :D your youtube link links to some 404 github url and the link's text is the non-public url...

i had the same problem. so i thought i'd dive into the code (had cloned the repo) to investigate further. just to find out my changes to pysony.py are never...

It's just what worked for me after some trial-and-error. Well, I'm no cmake expert. Maybe i made a mistake in the steps before even though i tried to follow the...

``` new SharpYaml.Serialization.SerializerSettings() { IgnoreUnmatchedProperties = true } ``` doesn't this help?