krisrok
krisrok
Oh well... at least from my limited testing it turns out it just works with the current version (https://github.com/pardeike/Harmony/commit/5c42611d90cb23fa6ddd2a78e086ccb838452d2c). 🤦♂️ Possibly since the switch to MonoMod? Prefixing `MessageBox` like in...
*sad webm noises*
Not sure but since we're in Unity-land anyway, wouldn't it suffice to use NativeArray instead for the same benefits? This way we would not need the extra dependency.
@karasusan Yes exactly. I guess it is because the AudioStreamSender uses the API usually used by effects (using one of Unity's magic methods `OnAudioFilterRead`). Just realized this is part of...
May be related but those are different sides of the API? In case of the issue you referenced it's about feeding samples _to Unity_. The problem of this is the...
Back to draft: It just dawned on me this only handles embedded images.
@mikeskydev In your use case do you need it for importing -- or for exporting as well?
I've reworked and tested a few more things and updated the opening comment accordingly.
i don't exactly know if it's related to this issue, but in the current implementation of jsmq the returned frame includes the more-flag, at least in combination with netmq.websockets. in...
in jsmq i guess a fix would be to return a trimmed version of the frame here: https://github.com/zeromq/JSMQ/blob/master/JSMQ.js#L419 or to add the frame without the flag to the buffer in...